Vessels¶
Disclaimer¶
More variables are needed, as not all variables are in here yet, just the important ones
Body/Vessel Variables Related to Movement¶
- double: Vehicle.Orbit.Apoapsis
- double: Vehicle.Orbit.Eccentricity
- double: Vehicle.Orbit.Inclination
- double: Vehicle.Orbit.LongitudeOfAscendingNode
-
Orbit: Vehicle.Orbit.Orbit
-
double: Vehicle.Orbit.SemiMajorAxis
- double: Vehicle.Orbit.SemiMinorAxis
- double: Vehicle.Orbit.Period
Body/Vessel Specs¶
- bool: Vehicle.IsTarget
- string: Vehicle.Class
Time¶
- SimTime: Vehicle.Orbit.GetElapsedTimeSincePeriapsis
- SimTime: Vehicle.Orbit.TimeAtPeriapsis